@startuml
sprite $v8 [48x48/16] {
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00000000000000002DFFFFFFFFFFFFD20000000000000000
0000000000000000008FFFFFFFFFF7000000000000000000
000000000000000000008DDEEDC810000000000000000000
000000000000000000001FFEEFF200000000000000000000
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}


!define DEV2_V8(_alias) ENTITY(rectangle,black,v8,_alias,DEV2 V8)
!define DEV2_V8(_alias, _label) ENTITY(rectangle,black,v8,_label, _alias,DEV2 V8)
!define DEV2_V8(_alias, _label, _shape) ENTITY(_shape,black,v8,_label, _alias,DEV2 V8)
!define DEV2_V8(_alias, _label, _shape, _color) ENTITY(_shape,_color,v8,_label, _alias,DEV2 V8)
skinparam folderBackgroundColor<<DEV2 V8>> White
@enduml